Korte is a pickleball community app that helps you discover open play sessions (meets), join clubs, track your stats, and compete on the leaderboard. It automates the queuing system so everyone gets fair play time.
Yes! Korte is completely free during the beta period. All features — discovering meets, joining, chatting, the queuing system, leaderboard, and sharing — are free. Premium features may be introduced after beta.
Go to Explore, find a meet, and tap "Reserve Slot." If the meet has a fee, you'll see the organizer's GCash QR code or account number. Send the payment externally (via GCash, bank transfer, etc.), then upload a screenshot of your receipt in the app. The organizer reviews your receipt and confirms your slot. If the meet is full, you'll be added to the waitlist and notified if a spot opens up.
Korte doesn't process payments directly. When you join a meet, you'll see the organizer's GCash QR code or account number. Send the payment externally (via GCash, bank transfer, etc.), then upload a screenshot of your receipt in the app. The organizer reviews and confirms your slot.
Refund policies are set by each organizer. Korte does not handle refunds. However, you can use the Pasalo feature to sell your slot to a waitlisted player and recover your payment directly from them.
If you can't attend a meet, tap "Pasalo Slot" on the meet page. Upload your GCash QR code so the buyer can pay you directly. All waitlisted players are notified. The first to claim gets a 10-minute window to complete payment. If they don't pay in time, the slot is released for others.
The system matches you with players of similar skill level, prioritizing those who have waited longest. In doubles, teams are cross-paired for balance (each team gets one stronger and one developing player). You won't play more than 2 games in a row — everyone rotates fairly.
Korte Points are your ranking score. The formula is: KP = (Wins x 500) + (Point Difference + 250). Win more games and win by bigger margins to earn more KP. Your KP is shown on your profile, meet standings, and the global leaderboard.
During signup, pick the tier that best matches your ability: Beginner (DUPR 1.0–1.99), Novice (DUPR 2.0–2.99), Intermediate (DUPR 3.0–3.99), or Advanced (DUPR 4.0+). You'll also enter your exact DUPR rating. Be honest — this determines your matchups. You can update your tier and DUPR anytime in Edit Profile.
DUPR (Dynamic Universal Pickleball Rating) is a global rating system for pickleball players. It ranges from 2.0 to 8.0+. Korte uses your DUPR rating to place you in the right skill tier and ensure fair matchups during live sessions. If you don't know your DUPR, pick the tier that best describes your play level and enter a rating within that range.
Yes. Organizers can adjust your tier during a live session if they believe your self-rated tier doesn't match your actual ability. This ensures fair matchups for everyone.
If you're confirmed but don't attend and haven't played any games, you get a no-show count increment. Repeated no-shows may affect your reputation with organizers.
Tap the (+) button at the bottom of the screen and select "Create a Meet." Fill in the details: title, venue, date/time, courts, format (doubles or singles), skill level, max players, price, and payment info. You can also add a cover photo and description.
To join: go to Explore → Clubs tab, browse clubs, and tap "Join." To create: tap the (+) button and select "Create a Club." As the creator, you become the admin and can manage members, promote co-admins, and create club-exclusive meets.
Only confirmed players can send messages in a meet's group chat. Reserved and waitlisted players can read messages but can't send — this creates an incentive to confirm your slot. System messages (like Pasalo alerts) are visible to everyone.
When a meet ends, the chat becomes archived — you can still read messages but can't send new ones. All messages are automatically deleted 7 days after the meet ends.
No. Payment receipts are automatically deleted 3 days after the meet ends for your privacy. If you need a record, save or screenshot the receipt before then. The organizer is warned about this when ending a meet.
Long-press the message on mobile (or right-click on desktop). A confirmation dialog will appear. You can only delete your own messages.
The global leaderboard in Explore → Leaderboard tab ranks all players by their total Korte Points across every meet they've ever played. You can filter by skill tier to see how you rank among players at your level.
After a meet ends, go to the standings page and tap the share button next to your name (or the "Share My Results" button at the bottom). This generates a story card image (1080x1920) that you can post to Instagram, Facebook, or share via any messaging app.
Yes! You can browse the Explore page, view meet details, club details, and player profiles without logging in. You only need an account to join meets, chat, follow players, or create content.
Guest Mode lets organizers add walk-in players or plus-ones to a live session who aren't registered on Korte. The organizer enters a guest name and skill tier. Guests appear in the queue and rotation like regular players, but they don't have profiles or earn Korte Points. It's perfect for friends tagging along or first-timers trying out pickleball.
Locked Pairs is a feature for doubles meets. The organizer can lock two players together as a permanent team. When either player is queued, they always play on the same side. This is useful for couples, training partners, or anyone who wants to play together. Locked players are shown with a link icon in the queue.
Organizers can use the Check-In feature to mark which players have actually arrived at the venue. This helps track attendance and manage the live session more accurately. Players who haven't checked in can be excluded from the queue.
Yes. As the organizer, tap the settings/edit icon on your meet page to update details like the title, date, venue, courts, price, skill level, or description. You can edit a meet at any time before it ends.
During a live session, organizers see real-time insights about their meet — things like average wait time, games played per player, court utilization, and skill distribution. These help you make better decisions about court management and session duration.
Yes. If a player is absent or there's an issue, the organizer can kick them from their current court. The system automatically finds a replacement from the queue so the game isn't interrupted. The kicked player returns to the queue automatically.
During a live session, the sidebar shows an ordered list of upcoming matches. Match #1 is always accurate — whichever court finishes first, those players get assigned. Match #2 plays after that, and so on. You can expand the list to see the full pipeline. As a player, you'll see "You're Up Next" if you're in one of the queued matches.
When the organizer checks you in, you get a permanent number for the session (#1, #2, #3...). This number appears as a lime badge on your avatar throughout the live session — on court cards, the queue, and the Up Next preview. Numbers are not recycled if a player leaves.
Some meets are restricted to specific skill tiers (e.g. Beginners and Novices only). If your tier doesn't match, the Join button will be disabled and you'll see the restriction. Update your tier in Edit Profile if you believe it's incorrect, or contact the organizer.
Yes. Organizers can set a per-meet DUPR override and tier override from the manage page. This does NOT change your real profile — it only affects matchmaking for that specific meet. The change applies immediately to the live queue and any active court you're on.
A dry run lets organizers test their meet setup before the real event. It creates a copy of the meet with all players as guests. You can run the full session, check matchmaking balance, review standings — then tap "Done" to delete the test meet. No real player data is affected. Admins can dry-run any meet.
Yes. The primary organizer can add co-organizers from the manage page. Each co-organizer sees the full organizer view on their own device and can check in players, submit scores, and manage the queue. For large events (6+ courts), we recommend splitting courts between organizers (e.g. "you handle 1-4, I handle 5-8").
Yes. Organizers have a Share button in the live session header that opens a QR code modal with a public watch link. Anyone who scans the QR or opens the link sees a read-only spectator dashboard: all courts with who's playing, the next 1–2 predicted matchups (Team A vs Team B), and live rankings. The page auto-refreshes every 15 seconds. No login required. Live scores are hidden during play — spectators see who's playing, not the running score. DUPR ratings are also hidden from spectators. Club-only meets are automatically private and show a 'Not available' screen to anyone outside the club.
Every court's Enter Score button is locked for the first 60 seconds of a match. During that minute you'll see a muted 'Wait Xs' pill where the button would normally be. This is on purpose — it prevents accidental taps from ending a game before it really started (a common problem when tapping quickly to end the previous match). Once the match clock crosses 1:00, the button becomes active and lime again. If you truly need to cancel a game within the first minute (e.g. wrong players on court), use Send Home on one player instead — the auto-replacement logic will fix the court without needing to end the match.
Go to Profile → Settings → Send Feedback. Choose whether it's a Bug Report, Feature Request, or General Feedback. This opens your email app with a pre-filled template addressed to the Korte team.
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